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WEB_DRIVEN_INFORMATION_SYSTEM_OF_NIGERIAN_MUSEUMS

Dept: COMPUTER SCIENCE File: Word(doc) Chapters: 1-5 Views: 14

Abstract

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1.1BACKGROUND OF THE STUDY

Digital museums appeared in the Internet many years ago. First digital museums

have emerged since 1991. However, despite the identity and quality of

exhibitions their exhibits are comparable with traditional art museum

publications albums, catalogues and books, while the Internet can create a

qualitatively new displays, where previously impossible or inconsistent methods

of display historical and artistic heritage have been set up. What is the identity

of the museum, in which you enter? The main feature is that here are

collections, which actually stored in different museums in different countries or

even on different continents or does not exist at all.

1.2 What is a digital museum?

The first definition of what a digital museum is, was simply the website of a

physical museum. A concept of a museum “without walls” had, however, been

introduced as early as 1953 by Malraux, who imagined it being an environment

for the presentation of mainly photography and art. The term Digital museum

was first coined by Tsichritzis and Gibbs in their article Digital museums and

digital realities referring to a museum constructed for a digital landscape and

functioning as a service rather then a location.

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Another early idea of the digital museum was the VR digital museum that

was a copy of the physical museum in its architecture, and it generally

contained 2D and 3D images of items from the museum’s collections. The

digital museum later evolved to refer to web sites of museums that contained

different types of media (multimedia) to present information, such as images,

text, sound etc.22 This is still partly the case, but a digital museum is today

considered to hold a larger complexity then just different types of mediapresented information on a site. The digital museums have become a matter of

not just basic information, but also of how the information is being presented to

the users.

1.3 Definitions of a digital museum

The definition and idea of the digital museum is still under construction. Just as

with the technology, the idea and definition is under constant change, and what

once might have qualified as a digital museum in its encyclopedic definition,

may not do so today.

Today the definition of the digital museum is coming closer to that of what a

physical museum is. It is no longer only a website with information presented.

1.4STATEMENTS OF THE PROBLEM

Museums are physical locations which cannot be accessed without a visit to

these physical locations. Museums contain artefacts of cultural heritage

and history which people need to have access to reinforce a sense of history

and cultural identity. People cannot have access to museum that is hundred

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of kilometres from them. Existing physical museum even when they are

close, are normally so fully booked that people cannot have access to them

unless they book months in advance. This study is focused on finding a

solution to these problems where people can have access to the museum

even when the physical artefacts are far away.

1.5PURPOSE OF STUDY

The purpose of this study is to thoroughly check the viability of the idea of

the digital museum. And to see to what extent that a physical museum can

be represented by a digital museum which is accessible online

1.6SIGNIFICANCE OF THE STUDY

The internet and the World Wide Web have brought huge advances in how

the world interconnects with one another. This digital museum is going to

help us in our interactions with each other and one another. People from

distant countries will be able to visit the digital museum to learn more about

Nigeria.

1.7OBJECTIVE OF THE STUDY

This project has the following objectives

1. To make artefacts of cultural and colonial history available to all

thorough the internet and world wide web as a medium

2. To increase historical and cultural awareness in the general populace.

3. To make remote and distant museum contents accessible to all.

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4. To reduce the cost of preservation of historical heritage by adopting

online archiving and story of historical detail

1.8SCOPE OF THE STUDY

This work is limited to the concept of the digital museums of Nigeria as it

related to the general colonial history of Nigeria. The digital museum is not of

the specialist kind like the war museum. Its scope is Nigerian history

particularly its colonial history. It does not cover every city in Nigeria it is

limited to the a few major cities like Lagos and Enugu.

1.9LIMITATIONS OF THE STUDY

This research work was faced with a lot of difficulties. Time constraint was one

of the limiting factors in carrying out this study.

Financial constraint also constituted in carrying out an in depth study of this

project. Limitations to the extent in which data could be collected also

constituted a problem. Irregularities in power supply also dealt harshly with the

researcher. Collection of photographs from the archives was particularly

difficult as seeing the chief archivist in the museums visited was almost close to

impossible. This resulted to huge dependence on internet images which is

notoriously known to be doctored and unreliable.

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In spite of the above mentioned difficulties, some data was collected which will

be analysed later.

1.10 ASSUMPTION OF THE STUDY

While researching on this work, i came up with a couple of assumptions which

include:

1. I would be able to finish this work before deadline

2. In the long run, this research work would be accessed globally.

1.11 DEFINITION OF TERMS/ VARIABLE

DHTML – Dynamic Hypertext Mark-up Language. it is a combination of

HTML, Cascading Style Sheets, JavaScript and Macromedia Flash Mx used to

create animated and interactive websites.

HTML – Hypertext Mark-up Language is a client-side scripting language for

Website design.

PHP – (Archaic: Personal Home page) Hypertext Preprocessor. These

languages work closely with the Web server to interpret the requests made from

the World Wide Web, process these requests, interact with other programs on

the server to fulfil the requests, and then indicate to the Web server exactly what

to serve to the client’s browser.

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SQL – Structured Query Language, basically used in querying the databases to

retrieve, updates, and review database

CSS – Cascading Style Sheet. A client-side scripting language, used in styling

the webpages for a greater user-experience.

ASP – Active Server Pages. A server-side scripting language like the PHP.

These languages work closely with the Web server to interpret the requests

made from the World Wide Web, process these requests, interact with other

programs on the server to fulfil the requests, and then indicate to the Web server

exactly what to serve to the client’s browser.

SERVER – A specific application, called a Web server, will be responsible for

communicating with the browser.

PHOTOSHOP – Graphics applications

WEBSITE – A website is a collection of information about a particular topic or

subject

APACHE – A server technology, designed to assist the webmaster in utilizing

database and Server technology.

UNIX- an operating system


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